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Design challenge

Helping plants grow

Computer systems, Design & technology, Global Goals, Networks | MakeCode | 11-14 yrs, 14-16 yrs

Lessons summary

Two design challenge activities that could last for one or more extended sessions in a formal lesson, code club or maker space context.

In the Tree protector project, students use the radio on the BBC micro:bit to create a prototype sensor to send alerts when trees are being illegally cut down.

In the more advanced Auto-farmer project, students make moisture sensors and create a prototype of an automated farming system. 

Learning objectives

  • Learn how technology can help protect plant life for the benefit of the environment and growing food.
  • Discover how wireless networks are used for practical purposes.
  • Design, test and build physical working prototypes using programming and, optionally, with some simple electronics.

Additional skills

Design thinking, prototyping, iterative process.

You will need

Downloadable resources:

  • Lesson plan
  • Lesson slides
  • Student handouts
  • HEX files

Other resources:

  • breakout board for micro:bit pins (optional)
  • cardboard - scrap (optional)
  • cardboard tubes (optional)
  • elastic bands (optional)
  • electric pump (optional)
  • glue (optional)
  • jumper wires (optional)
  • LED lights (optional)
  • relay module (optional)
  • sticky tape (optional)
  • string (optional)
  • tissue paper (optional)
Arm School Program

These projects are contributed by the Arm School Program